Latest Work

Current Work - Sagor Ahamed

Recent and in-progress work across game development, XR systems, and product delivery.

Live Builds

3

Avg Progress

63%

Video
In-Engine Capture

Word Forge

An immersive 3-wall word game for the classroom

CAVE Word Forge is an interactive word-guessing game built for an Igloo CAVE — a room where three walls join into one giant 5760×1080 projected screen. Instead of learning from ...

Engine: Custom Stack Platform: XR Status: Completed
React TypeScript Tailwind Immersive
Updated: Jul 02, 2026
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In-Engine Capture

Not My Tempo: VR/MR Rhythm Drum Game

A VR/MR rhythm drum prototype created for Salford Game Jam, using Unity, Meta Quest, passthrough, hand tracking, and controller input to create an interactive music-based experience.

Not My Tempo was created during Salford Game Jam, hosted by the University of Salford. The theme was music, so our team decided to build a VR/MR rhythm prototype where players inte...

Engine: Unity Platform: XR Status: Prototype
Music Rhythm Game Unity MR
Updated: Jul 02, 2026
Video
In-Engine Capture

Weaste Cemetery Digital Heritage Prototype

An immersive digital heritage prototype created during the Weaste Cemetery Digital Heritage Jam at the University of Salford, using Unity, Blender, and Spatial.io to explore how local history can be experienced through interactive digital spaces.

This project was created for the Weaste Cemetery Digital Heritage Jam, hosted at the University of Salford in collaboration with Salford City Council. The event invited students to...

Engine: Unity Platform: PC/Web Status: Prototype
Unity Spatial Weaste Cemetery
Updated: Jul 02, 2026